

As of October 2022, there are a total of 109 cards in the game.Īll cards cap at level 14 with Common cards starting at level 1, Rare cards starting at level 3, Epic cards starting at level 6, Legendary cards starting at level 9, and Champion cards starting at level 11. Subsequent updates have added cards to all the aforementioned rarity levels. These cards differentiate from other cards as a player can only have one Champion in their deck, and each Champion has a special ability that can be activated by spending additional elixir (for example, the Golden Knight's Dash ability costs 1 additional elixir). In October 2021, a new Champion card rarity was added to the game, with three new cards being added.
Clash royale balance changes october 2021 update#
The February 2016 update added two new cards under a new rarity level: Legendary. Increased elixir regeneration such as Double Elixir, Triple Elixir, or Infinite Elixir may be featured in certain game modes, and the former is also utilized in the final minute and overtime of normal battles.Ĭlash Royale first launched with 42 cards, consisting of 14 cards for each of three levels of rarity: Common, Rare, and Epic. Once a card is played, a new card is automatically drawn. In standard gameplay, players start the battle with five elixir points, and one elixir point is replenished every 2.8 seconds to a maximum of ten elixir points. Each card costs a certain amount of elixir to play. At the start of each battle, both players begin with four randomly chosen cards from their deck of eight. Prior to each battle, players construct a deck of eight cards which they use to attack and defend against their opponent's cards. Many cards are directly based on troops and buildings from Supercell's previous game Clash of Clans, such as Giants and Cannons, and the game uses a similar art style. Playable troops, buildings, and spells are represented as cards. In the October 2022 update, this reset system was done away with in favor of a longer trophy road with more arenas, as well as a separate competitive gameplay mode (called Path of Legends) that would follow a similar model as the Legendary Arena. At the end of each season, the player was reset to half of the trophies they gained above 5000 trophies. In the League system, players played through nine different leagues above 5000 trophies ranging from Challenger I to Ultimate Champion. The original Legendary Arena represented the final arena following Serenity Peak, and it consisted of "Leagues", which were added to the game in March 2017. Each arena corresponds to a certain trophy range. There are twenty-four playing arenas in total (excluding the Training Camp tutorial area): Goblin Stadium, Bone Pit, Barbarian Bowl, P.E.K.K.A's Playhouse, Spell Valley, Builder's Workshop, Royal Arena, Frozen Peak, Jungle Arena, Hog Mountain, Electro Valley, Spooky Town, Rascal's Hideout, Serenity Peak, Miner's Mine, Executioner's Kitchen, Royal Crypt, Silent Sanctuary, Dragon Spa, Boot Camp, Clash Fest, Pancake Arena, and Legendary Arena. King Tower levels can reach level 15, and player levels can reach level 70 these factor into the competitive match-making system. Players level up their accounts and King Towers by gaining Experience points through donating and upgrading cards. In Clash Royale, players are ranked by their number of trophies which are won or lost through multiplayer battles. In rare instances, if the King's Tower is destroyed at the same time by both players, this also results in a draw. If two towers have the same health, there is a draw. If no towers are destroyed during overtime, there is a tiebreaker, where the tower with the lowest health is destroyed. Here, the player who destroys an opposing tower wins instantaneously. Matches last three minutes, and if both of the players/teams have an equal number of crowns (or none at all) at that point, the match continues into a two-minute overtime period.

Destruction of the opponent's "King's Tower" results in an instantaneous "three-crown" victory. Clash Royale is a tower rush video game which puts players in games featuring two or four players (1v1 or 2v2) in which the objective is to destroy more towers than their opponent(s), with each destroyed tower being represented as a "crown".
